Specifies the scaling factor for the passage of time in the ARK during the day. Lowering this value increases the length of each night. This value determines the length of each night, relative to the length of each day (as specified by DayTimeSpeedScale. Specifies the scaling factor for the passage of time in the ARK during night time. Thus, for an approximate 24 hour day/night cycle in game, use. Base time when value is 1 appears to be 1 minute real time equals approx. Values lower than 1 slow down the cycle higher values accelerate it. The default value 1 provides the same cycle speed as the singleplayer experience (and the official public servers). Specifies the scaling factor for the passage of time in the ARK, controlling how often day changes to night and night changes to day. See patch 191.0 for more information and hotkeys. Then any client can use these console commands: requestspectator and stopspectating. To use non-admin spectator, the server must specify a spectator password. If specified, players must provide this password (via the in-game console) to gain access to administrator commands on the server. If specified, players must provide this password to join the server. Must be placed under in GameUserSettings.ini to function when not used in the command line. Specifies the maximum number of players that can play on the server simultaneously. Specifies the maximum number of structures that can be constructed within a certain (currently hard-coded) range. Permit flying dinosaurs to pick up other dinosaurs and players when mounted by a player in PvE Without this set to true, every dinosaur can be claimed by any player. Only players near each other can see their chat messagesĮnables hardcore mode (player characters revert to level 1 upon death)ĭisable the gradual (7 days) decay of player structuresĭisable the gradual (7 days) decay of dinosaur ownership. Show each player their own precise position when they view their mapĭisables downloading characters from other servers Players will always get notified if someone leaves the server Players will always get notified if someone joins the server (command line only) Listen for (and accept) player connections from other systems Note: This option is mandatory for multiplayer servers. As of this writing, the only map available is TheIsland. (command line only) Specifies the map to use for gameplay Note: This option is mandatory and must be the first option specified on the command line. If you don’t know, where to put them: take a look at our Server Setup Tutorial. These lists are split in two different tables, but some of the settings from the INI work in the Command-Line and vice versa (lat. Not every command is working in the INI File or in the Command-Line. This commands are used either in the command line while starting the server or in the GameUserSettings.INI.
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